First Changes Coming in the Next Season
As we prepare for the next season, we’ve started improving core game mechanics to make them more stable and future-proof. One of the first areas we focused on is the dragon fight.
The fight against the dragon is now handled using the AudioPlayer system, just like dungeon battles.
This has two major benefits: longer fights can no longer be interrupted by a broken stream, and it’s no longer possible to stack a large number of dragon fights in a very short amount of time.
We’re also currently exploring an exciting addition:
In the future, it may be possible to face the dragon together with your dungeon team, instead of fighting alone.
As part of these changes, we’ll also be adjusting the possible loot and rewards to ensure the fight remains fair and worthwhile.
More improvements are coming over the next few weeks — we’ll keep you updated.